Technology & Research
Research enables companies to specialize by unlocking high tier production recipes and progressing through the technology tree. Additonally, each technology level provides a cumulative production speed bonus to associated recipes, enhancing their profitability.
Production Benefits
Every technology level grants a +5% production speed bonus to all relevant production recipes. This bonus is cumulative.
Example Calculation
For a company with Level 3 Manufacturing:
- Bonus Calculation:
3 Levels × 5% = 15%
- Base Productivity: 100%
- Productivity with Bonus: 115%
Starting Research
- Ensure all required Research Data is stored in your HQ base warehouse.
- Navigate to the
Technology
tab and select the technology you wish to research. - Materials are consumed instantly when the research begins.
- The research process completes after a calculated duration.
Cancelling Research
An ongoing research project can be cancelled at any time. This action will refund 100% of the spent materials directly to your HQ warehouse.
Technology Reset
You have the option to reset all your technologies back to level 0. This process refunds all research materials to your HQ base warehouse.
Cost:
- 50 stars per technology level (with a maximum cost of 250 stars).
What Happens:
- All technology levels are reset to 0.
- 100% of all research materials ever used are returned to your HQ base warehouse.
- Any production orders that depend on a technology will be automatically cancelled.
Note: The system retains a record of your highest achieved levels. As a result, re-researching technologies you have previously completed will finish instantly when started.
Research Requirements
Required Materials
Research uses different tiers of research data depending on the technology level:
Level Range | Material 1 | Material 2 |
---|---|---|
1-5 | Research Data | - |
6-10 | Research Data | Advanced Research Data |
11-15 | Advanced Research Data | Apex Research Data |
16-20 | Apex Research Data | Quantum Research Data |
20+ | Quantum Research Data | - |
Cost Calculation
Click to expand calculation details
Step 1: Calculate Total Value Cost
This initial step determines the base "value" used to calculate the final material cost.
ValueMultiplier = ((CurrentLevel / 4) + 1)³
TechPenalty = (TotalTechnologies + 1)^1.015 - TotalTechnologies
TechFlat = TotalTechnologies × 3,000
TotalValue = (ValueMultiplier × 8,000) × TechPenalty + TechFlat
Where:
TotalTechnologies
= he sum of all your technology levels across all fields.
Step 2: Determine Material Tier Distribution
The system determines which tiers of research materials are needed and their respective proportions.
Distribution Logic (Pseudo-code)
The value of tierPart
determines the percentage of each material tier required.
tierPart = NextLevel / 5.0
if (tierPart <= 1.0):
// Levels 1-5: Pure T1
T1_Percentage = 100%
else if (tierPart <= 2.0):
// Levels 6-10: Transition from T1 to T2
progress = tierPart - 1.0 // 0.0 at level 6, 1.0 at level 10
T1_Percentage = 80% - (60% * progress) // 80% → 20%
T2_Percentage = 20% + (60% * progress) // 20% → 80%
else if (tierPart <= 3.0):
// Levels 11-15: Transition from T2 to T3
progress = tierPart - 2.0 // 0.0 at level 11, 1.0 at level 15
T2_Percentage = 80% - (60% * progress) // 80% → 20%
T3_Percentage = 20% + (60% * progress) // 20% → 80%
else if (tierPart <= 4.0):
// Levels 16-20: Transition from T3 to T4
progress = tierPart - 3.0 // 0.0 at level 16, 1.0 at level 20
T3_Percentage = 80% - (60% * progress) // 80% → 20%
T4_Percentage = 20% + (60% * progress) // 20% → 80%
else:
// Levels 21+: Pure T4
T4_Percentage = 100%
Step 3: Convert Value to Research Data Cost
Finally, the TotalValue
is converted into the specific quantity of each required Research Data tier. The calculation divides the value portion by the material's base value and rounds up.
// T1 Research Data Cost
if (T1_Percentage > 0):
T1_Amount = CEILING((TotalValue × T1_Percentage) / 1100)
// T2 Advanced Research Data Cost
if (T2_Percentage > 0):
T2_Amount = CEILING((TotalValue × T2_Percentage) / 3000)
// T3 Apex Research Data Cost
if (T3_Percentage > 0):
T3_Amount = CEILING((TotalValue × T3_Percentage) / 6000)
// T4 Quantum Research Data Cost
if (T4_Percentage > 0):
T4_Amount = CEILING((TotalValue × T4_Percentage) / 10000)
Research Time
Base Formula
The time required to complete a research project is determined by the following formula:
Time (minutes) = ((totalTechs × 5 + nextLevel × 60)^1.3) / 4
- The maximum research time is capped at 18 hours.